So I was supposed to graduate this quarter, but I decided to take the term off. This is in part because I did an animation test at a Portland studio... but haven't heard anything. I figured if they needed me I'd have the time this way, considering I have to keep my hotel job. Worst case, I get a break. It was funny; I was soooo nervous for the test for 24 hours before, but once I got in there and started animating, I felt all relaxed and mellow.
In the mean time, I'm filling my "spare" time with video game work. This is sometimes successful, and other times not; for when the client hates what I do it just makes me cranky. I end up in the "I suck" mode that all artists go through periodically. It never lasts too long though, since I have a pretty good support system in place. I'm working on a project I think is really cool though, and would like to play once it's finished, so that's a good thing too.
I've taken a few moments here and there to thumbnail my comic. I'll publish it on the web somewhere... once I get some pages drawn and can keep some kind of schedule. There's always a lot going on, it seems, but I don't think I'd have it any other way. It seems that's the life of an animator... animate when you can, and work like crazy on everything else when you can't. I seem to be happy most days though, so that's probably a good thing. In my "me" time, I played a little Fallout: New Vegas, too... which I like, in spite of everything (bugs, the 'not as coolness' as its predecessor that people talk about, etc.).
And here I should get back to work. Deadlines don't meet themselves.
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